LOL-STATUS

View Riot's documentation of LOL-STATUS below,

v3

Warning: this endpoint is depricated.

// function call
std::unique_ptr<std::vector<char>> response = client_obj.Lol_Status.v3("<routing>");
// declaration
std::unique_ptr<std::vector<char>> v3(std::string);

v4

// function call
std::unique_ptr<std::vector<char>> response = client_obj.Lol_Status.v4("<routing>");
// declaration
std::unique_ptr<std::vector<char>> v4(std::string);