LOR-MATCH-V1
View Riot's documentation of LOR-MATCH-V1
by-puuid
// function call
std::unique_ptr<std::vector<char>> response = client_obj.Lor_Match.by_puuid("<routing>", "<puuid>");
// declaration
std::unique_ptr<std::vector<char>> by_puuid(std::string, std::string);
by-match
// function call
std::unique_ptr<std::vector<char>> response = client_obj.Lor_Match.by_match("<routing>", "<match-id");
// declaration
std::unique_ptr<std::vector<char>> by_match(std::string, std::string);
LOR-RANKED-V1
View Riot's documentation of LOR-RANKED-V1
leaderboards
// function call
std::unique_ptr<std::vector<char>> response = client_obj.Lor_Ranked.leaderboards("<routing>");
// declaration
std::unique_ptr<std::vector<char>> leaderboards(std::string);
LOR-STATUS
View Riot's documentation of LOR-STATUS-V1
v1
```cpp
// function call
std::unique_ptr